


Not every game needs multiple endings- this game DOES have a narrative, and that narrative was only deemed to need one. Originally posted by BlackUmbrellas:Don't be sour. Do you not see how bad that logic is? If I go and pay for a product and used said product, I have every right to point out it's downsides. That's like if I went into a restaurant and paid money for a meal, the meal was good but had a bitter after taste, then I said something about it and I was told "no, you can't complain" even though I paid money for it. But the "you have no right to be making arguments" is asinine. But what I'm saying is that it would have benefit the game more if it did have more than one ending. If you want to have one ending, that’s fine. If you don't like the end, that's fine- but you have no right to be making arguments that that's a failing on the developers' part or that they were OBLIGATED to give it one you liked. Originally posted by Not For Sale :(:Listen, I understand that you want your game to have a specific narrative however, from a consumer stance it would have been better to have a multi endings or at least to give us four more hours of gameplay and an ending that won't raise more questions than answered. It would be nice that instead of wasting all the black space under the train, that it would put the passengers needs and stats there.

that stuff wouldn't just disappear, and the briefcase full of $100,000 was a nice touch actually it really showed that you wouldn't NEED to buy anything from that point on. I didn't mind the cash and supplies at the end, though. Not so much from fixing things- the conversations actually pause when you're not witnessing them I think, and only one thing will ever malfunction at a time- but because I was focusing more on how low the passengers' various bars were and how close I could cut it to keep them alive. Missing conversations got to be an increasingly large issue, yeah. The smaller was not being able to upgrade your machinegun and getting pointless money at the end since there is no Newgame+ which would let you keep everything from the first playthrough.

The only big thing was missing conversations in your cabbin due to train fixing.
